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Fantastic Additions

This addon adds a variety of extremely useful items to your game, with advanced systems, all items have recipes on the crafting table. Some items were inspired by minecraft mods




ADDON GUIDE:

Fly Artifact ( My favorite item )

When you use this crouched item, you get an upward boost. When you release the shift, you fly to the direction you're looking, if you're about to land hold the shift again. Remember that you are supposed to do all of this while you are using the item.


CardBox

Interact with the chest with tYou can transport any block through this, including chests and blocks from other addons.


Impulse Gauntlet 

When you hit Mob, it takes a bigger boost than any knockback enchantment.


Advanced Impulse  Gauntlet 

When you hit a mob, it gets an even bigger boost than the one caused by the normal Impulse Gauntlet.


Slime SlingShot

If you're on the ground, when you use this item you'll get a boost to the opposite direction you're aiming.


Slime Boots

you get jump boost and take not fall damage.


Purple Slime SlingShot

It's an advanced level of Slime Slingshot.


Purple Slime Boots

It's an advanced level of Slime Boots.


 Tnt Cannon 

This item shoots TNT (you need tnt in your inventory to work).


Auto Crossbow 

This item is a crossbow without reload delay  (you need arrow in your inventory to work).


Ultimate Bone 

if you use this item in a wolf, it take cool effects for unlimited time.


Mob Capturer ( 8 blocks ray)


Iron (Default)

Max current health; 20

Max Distance: 8


Emerald Upgrade

 Max current health; 40

Max Distance: 8


Diamond Upgrade

Max current health; 60

Max Distance: 8


Advanced Mob Capturer ( 20 blocks ray)


Iron (Default)

Max current health; 20

Max Distance: 20


Emerald Upgrade

 Max current health; 40

Max Distance: 20


Diamond Upgrade

Max current health; 60

Max Distance: 20


Max Current Health Example: 


if you have a Diamond-level capture mob and want to capture an ender dragon, you'll have to hit it until it reaches 60 health. On mobs that already have 60 health or less, you won't need to do this. The same rule applies to all other mob capturers, depending on each one's current maximum health.



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